Line Games

History

Vision History CI Contact Us

Becoming a Multi-Platform Game Publisher

2022
01 Official service of multi-platform Hack-and-slash RPG, 'UNDECEMBER' in Korea
2021
11 PC version (Steam) release of self-developed console title,
'Buried Stars'
04 Holds 'LPG 2021' Conference to announce new titles
03 Official Service of Mobile MMORPG, 'ICARUS Eternal' in Korea
Global Service of Multiplayer Action, 'SMASH LEGENDS'
Global Service of Multiplayer Tower Defense, 'Guardian Chronicle'
02 Global Service of Multiplayer Battle Royale x MOBA, 'Royal Crown'

Entry to Console Market

2020
11 Wins 3 awards from <2020 Korea Game Awards>
(Buried Stars, Exos Heroes)
07 Release of self-developed console title, 'Buried Stars'
05 Signs Publishing Contract for 'SMASH LEGENDS' from 5minlab
Global Service of 'Exos Heroes'
04 Signs Publishing Contract for 'UNDECEMBER' from Needs Games
LINE Games acquires ZERO GAMES

Global Leap

2019
11 Participates in 'G-STAR 2019', B2B
Official Service of Mobile Collecting RPG 'Exos Heroes' in Korea
07 Participates in 'ChinaJoy 2019', B2B
01 Global Publishing Expansion
2018
12 'Destiny Child' Global Service
11 Joint Business Development Contract for 'Uncharted Waters Origin'
10 ₩125 billion (US$114 million) investment from Anchor Equity Partners
08 Establishes Integrated Corporation LINE Games
(Merger of LINE Games-NextFloor)
2017
11 Official Service of 'Destiny Child' in Japan through our local office, STAIRS

Growing Up

2016
10 Official Service of our co-developed game with SHIFTUP, 'Destiny Child' in Korea
05 Official Service of Innoag's 'Friends Run' in Korea
02 Official Service of DMK Factory's 'Crystal Hearts' in Korea
2015
08 Establishes a local corporation, STAIRS, in the Japanese Market
2013
12 Official Service of our self-developed game, El Brisa for Kakao in Korea

Beginning

2012
10 Establishes LINE Games (NextFloor) Corporation
09 Official Service of our self-developed game, Dragon Flight for Kakao in Korea